So, I guess it's time to continue after a few hectic weeks.
I promised to continue my thoughts on PnP vs. MMO-rp, so here goes some more.
As I described in my last post about the subject, there are a lot of differences between roleplay in PnP and in MMO's. This is an important fact to realise, none the least when you come from PnP, and this is where I think there is a problem.
I know many great people, awesome roleplayers in many ways, who, when they roleplay in MMO's doesn't take it in to account, and expect to roleplay more or less as they do in PnP.
It leads to a number of problems:
1: Changing the World
2: Following the Rules
3: Immersion
4: The Gamemaster
Most of these are not just a problem to PnP-players but to many, so I'll mainly adress the last two.
1: Changing the World.As I already described in the last post, the MMO-world is most of the time static. It's rarely possible for the roleplayers to have a big impact on what happens with the lore, and that can seem frustrating or boring to some.
So roleplay need to be downscaled a bit. You might not be a superhero, but does that have to mean that your character can't have gran motives? Not at all!
This is something I'll talk much more about at a later time, so for now, I'll just stop with saying that a static world CAN work very well in RP, as long as you learn to work with the limits it brings.
2: Following the Rules.Even though I'm not really a PnP-player, this is actually a big problem for me as well. We want people to follow the rules, right? I know I do.
The rules in this case being the lore of the specific game you are playing.
But a lot of people want to play Catgirls, vampires or the princess of Stormwind.
This creates a lot of friction, and not only with the PnP-players.
Many of those however use it as an argument for why PnP-rp is better. It's easier to get people to follow the rules when you're a small group and can actually kick people out if they don't.
But as before, there will be much MUCH more about that later.
3: Immersion.
Now, this is one I've heard many times, and never agreed with. PnP-roleplay is more immersive than MMO-rp.
What is immersion?
From the dictionary:
Immersion is the state of consciousness where an immersant's awareness of physical self is diminished or lost by being surrounded in an engrossing total environment; often artificial.
So immersion is about "getting lost" in the world you are roleplaying in.
Those of my friends who often claim that PnP-roleplay is more immersive than MMO-rp usually say that it is because you can change the world and because they have full control over their characters.
Personally, I never truly understood what the first point had to do with immersion. I can feel just as immersed hanging out in a tavern, chatting with people, as I can slaying dragons. Probably even more, since I've never actually met any dragons...
Immersion can happen with every story, even the smallest. It all depends on how it is told.
So you might not be able to change the world, but there can still be told great stories through roleplay. And who says your character can't want to do great thigns, even if you and I know he is never going to succeed?
The second point, freedom over the character, might be more valid. There IS more freedom with your character in PnP, you can chose exactly how he or she will look, talk and act. In MMO's you are bound to a specific set of faces, hairstyles, etc. Some of them, as in Aion, might allow you much freedom, others might be more limited.
But what you pay for in freedom, you gain in an actualy representation of your character, that might make it easier for you to feel connected to it, rather than just words or an image. It gives a feeling of the character actually being there, to see it in the world. Yes, a static world, but a world that you can see, move around in, interact with. This, to me, is much easier to get immersed in, than sitting around a table with a few dices.
Also, people often say they get distracted by non-roleplayers with stupid names, running around, often acting stupid. This of course can break my immersion as well, but at least those PnP-sessions I've been in wasn't exactly very strict. Perhaps there was some beer, people were joking around and talking. Nothing wrong with that, we had fun, no doubt about it, but it was -just- as distracting from the immersion as non-roleplayers in MMO's.
Now, I'm in no way saying that MMO's are better for RP than PnP is. They both have their qualities.
But immersion I think can be found both places.
Edit: As a friedn pointed out, immersion is a very personal thing. What is immersive to me is not necessarely the same thing that is immersive to you. My point with the above is, that both PnP and MMO's have things that can make and break immersion, and it's up to the player personally what they find best. But claiming that PnP is more immersive is wrong in my eyes. It might be more immersive to you, but others might prefer a more graphic world.
Regarding number 4, that's gonna be a long one, and Claude is waiting for me to get on Allods, so you'll have to wait for that :)
/signoff